The most popular series in the Call of Duty franchise returned once more in 2015.
Working with the amazing team at Treyarch I was given the unique opportunity
to design and develop the rank badge system for the iconic Zombie mode.
Black Ops III Campaign
Activision / Treyarch
Art Direction, Design, Illustration, Rendering
The new badge system evolved the existing zombie storyline while grounding
the ficticious world within the game to secret societies found in the real world.
As players progressed through the game the design system evolved to reflect the difficulty.
The final badges not only featured rare and expensive materials but also became darker
and more demonic.
In the weeks leading up to launch players discovered the icons hidden within the beta
and began hyping the new badges in videos and forums across the web. The badges were
widely accepted as the most rewarding and badass of the series so far.